
Interactive design and game development focuses on the design and development of interactive media and entertainment, including dynamically driven rich-media Internet applications, video games, virtual online environments and ubiquitous computer applications.
The SCAD-eLearning graduate certificate and M.A. degree in interactive design and game development prepares students for careers in interactive art and design, particularly with large design firms, advertising agencies, product manufacturers and education. The online method of course delivery is compelling, as students are educated in the electronically mediated environment in which they typically work or plan to work. Students are prepared for or may enhance their careers in interactive design, art direction, creative technology, exhibit design and projection media.
Game Developers eXchange at SCAD-Atlanta – April 10-11 GDX brings together the gaming community, educators and students with game development experts who share their behind-the-scenes knowledge of the game industry.
Students develop skills that allow them to create interactive art and design to meet a variety of vendor industry standards. These include content and design for open-source as well as for closed proprietary systems. Students utilize various applications and programming techniques.
| Curriculum | | 25 hours |
| Course I | ITGM 705 | Interactive Design and Media Application |
| Course II | ITGM 709 | Visual Interface and Information Design |
| Course III | ITGM 715 | Interactive Web Design |
| Course IV | ITGM 719 | Scripting for Interactivity |
| Course V | ITGM 727 | Databases and Dynamic Web Site Programming |
| Foundation Studies | 25 hours |
| DRAW | 100 | Drawing I |
| DRAW | 101 | Drawing II |
| DSGN | 100 | 2-D Design |
| DSGN | 101 | Color Theory |
| | ** | Studio Elective |
| General Education | 90 hours |
| ARTH | 100 | Survey of Western Art I |
| ARTH | 110 | Survey of Western Art II |
| ARTH | 207 | 20th-century Art |
| ** | Art History/Architectural History Elective |
| ** | Art History/Architectural History Elective |
| CMPA | 110 | Advanced Survey of Computer Art Applications |
| ENGL | 123 | Composition |
| ENGL | ** | English Elective |
ENGL | ** | English Elective |
COMM | 105 | Speech and Public Speaking |
PHIL | 301 | Aesthetics |
| | ** | Natural Sciences/Mathematics Requirement§§ |
| | ** | Natural Sciences/Mathematics Requirement§§ |
| | ** | Social/Behavioral Sciences Requirement§ |
| | ** | Social/Behavioral Sciences Requirement§ |
| | ** | General Education Elective§ |
| | ** | General Education Elective§ |
| | ** | General Education Elective§ |
Concentration | | | 45 hours |
| ITGM | 120 | Introduction to Interactive Design and Game Development |
| ITGM | 130 | Digital Design Aesthetics |
| ITGM | 240 | Modeling, Materials and Lighting |
| ITGM | 260 | Interactive Design |
| ITGM | 303 | Programming for Interactivity+ |
| ITGM | 315 | C++ Programming I+ |
| ITGM | 352 | Environment and Level Design |
| ITGM | 402 | Game Design Criticism and Analysis |
| ** | Film and Digital Media Elective |
| ** | Film and Digital Media Elective |
|
| Electives | ** | 20 hours |
| |
| Total Course of Study | 180 hours |
Course numbers and titles are subject to change. | Foundation Studies | 25 hours |
| DRAW | 100 | Drawing I |
| DRAW | 101 | Drawing II |
| DSGN | 100 | 2-D Design |
| DSGN | 101 | Color Theory |
| | ** | Studio Elective |
| General Education | 90 hours |
| ARTH | 100 | Survey of Western Art I |
| ARTH | 110 | Survey of Western Art II |
| ARTH | 207 | 20th-century Art |
| ** | Art History/Architectural History Elective |
| ** | Art History/Architectural History Elective |
| CMPA | 110 | Advanced Survey of Computer Art Applications |
| ENGL | 123 | Composition |
| ENGL | ** | English Elective |
ENGL | ** | English Elective |
COMM | 105 | Speech and Public Speaking |
PHIL | 301 | Aesthetics |
| | ** | Natural Sciences/Mathematics Requirement§§ |
| | ** | Natural Sciences/Mathematics Requirement§§ |
| | ** | Social/Behavioral Sciences Requirement§ |
| | ** | Social/Behavioral Sciences Requirement§ |
| | ** | General Education Elective§ |
| | ** | General Education Elective§ |
| | ** | General Education Elective§ |
Concentration | | | 45 hours |
| ITGM | 120 | Introduction to Interactive Design and Game Development |
| ITGM | 130 | Digital Design Aesthetics |
GRDS | 205 | Typography I |
| ITGM | 260 | Interactive Design |
| ITGM | 303 | Programming for Interactivity |
| ITGM | 353 | Interactive Web Design |
| ITGM | 403 | Information and Interfaces |
| ** | Film and Digital Media Elective |
| ** | Film and Digital Media Elective |
|
| Electives | ** | 20 hours |
| |
| Total Course of Study | 180 hours |
Course numbers and titles are subject to change. (Baccalaureate degree required)
Courses in art and design are balanced with studies in technology, human systems, business, society and internationalization. Students explore the interactive design and game industries in depth, honing creative-thinking and problem-solving skills, and focusing on research and development.
| Curriculum | | 45 hours |
| ARTH | 701 | Contemporary Art |
| ITGM | 705 | Interactive Design and Media Application |
| ITGM | 706 | Nonlinear Storytelling+ |
| ITGM | 709 | Visual Interface and Information Design+ |
| ITGM | 710 | Character Development++ |
| ITGM | 715 | Interactive Web Design++ |
| ITGM | 719 | Scripting for Interactivity+++ |
| ITGM | 721 | Environments for Games+++ |
| ITGM | 723 | Human-centered Interactive Design |
| ITGM | 748 | Interactive Design and Game Development M.A. Final Project |
| 7** | Film and Digital Media Elective |
| | 7** | Film and Digital Media Elective |
| | | |
Total Course of Study | 45 hours |
| + | | Select one of these two courses. |
| ++ | | Select one of these two courses. |
| +++ | | Select one of these two courses. |
| ** | | Consult your faculty adviser in selecting elective courses. |
Course numbers and titles are subject to change. Course descriptions are available
online.
In addition to the
general technical requirements for SCAD-eLearning, students enrolled in online interactive design programs must purchase or have regular access to the following applications and/or peripherals:
- Dreamweaver
- Fireworks and/or Photoshop
- Flash
- Maya and/or 3-D Studio Max
Students must use file transfer and compression utilities as well, and are encouraged to have a CD-R/DVD-R drive.